Problem ID Title Solved Submit Pass Rate
102666[AtCoder]ABC266 G - Yet Another RGB Sequence000.000%
102674[AtCoder]ABC267 E - Erasing Vertices 2000.000%
102675[AtCoder]ABC267 F - Exactly K Steps000.000%
102676[AtCoder]ABC267 G - Increasing K Times000.000%
102684[AtCoder]ABC268 E - Chinese Restaurant (Three-Star Version)000.000%
102685[AtCoder]ABC268 F - Best Concatenation000.000%
102686[AtCoder]ABC268 G - Random Student ID000.000%
102694[AtCoder]ABC269 E - Last Rook000.000%
102695[AtCoder]ABC269 F - Numbered Checker000.000%
102696[AtCoder]ABC269 G - Reversible Cards 2000.000%
102704[AtCoder]ABC270 E - Apple Baskets on Circle000.000%
102705[AtCoder]ABC270 F - Transportation000.000%
102706[AtCoder]ABC270 G - Sequence in mod P000.000%
102714[AtCoder]ABC271 E - Subsequence Path000.000%
102715[AtCoder]ABC271 F - XOR on Grid Path000.000%
102716[AtCoder]ABC271 G - Access Counter000.000%
102724[AtCoder]ABC272 E - Add and Mex000.000%
102725[AtCoder]ABC272 F - Two Strings000.000%
102726[AtCoder]ABC272 G - Yet Another mod M000.000%
102734[AtCoder]ABC273 E - Notebook000.000%
102735[AtCoder]ABC273 F - Hammer 2000.000%
102736[AtCoder]ABC273 G - Row Column Sums 2000.000%
102744[AtCoder]ABC274 E - Booster000.000%
102745[AtCoder]ABC274 F - Fishing000.000%
102746[AtCoder]ABC274 G - Security Camera 3000.000%
102754[AtCoder]ABC275 E - Sugoroku 4070.000%
102755[AtCoder]ABC275 F - Erase Subarrays020.000%
102756[AtCoder]ABC275 G - Infinite Knapsack000.000%
102764[AtCoder]ABC276 E - Round Trip000.000%
102765[AtCoder]ABC276 F - Double Chance000.000%
102766[AtCoder]ABC276 G - Count Sequences000.000%
102774[AtCoder]ABC277 E - Crystal Switches040.000%
102775[AtCoder]ABC277 F - Sorting a Matrix010.000%
102776[AtCoder]ABC277 G - Random Walk to Millionaire000.000%
102784[AtCoder]ABC278 E - Grid Filling020.000%
102785[AtCoder]ABC278 F - Shiritori030.000%
102786[AtCoder]ABC278 G - Generalized Subtraction Game000.000%
102794[AtCoder]ABC279 E - Cheating Amidakuji070.000%
102795[AtCoder]ABC279 F - BOX070.000%
102796[AtCoder]ABC279 G - At Most 2 Colors000.000%
102804[AtCoder]ABC280 E - Critical Hit030.000%
102805[AtCoder]ABC280 F - Pay or Receive000.000%
102806[AtCoder]ABC280 G - Do Use Hexagon Grid 2000.000%
102814[AtCoder]ABC281 E - Least Elements 000.000%
102815[AtCoder]ABC281 F - Xor Minimization000.000%
102816[AtCoder]ABC281 G - Farthest City000.000%
102824[AtCoder]ABC282 E - Choose Two and Eat One040.000%
102825[AtCoder]ABC282 F - Union of Two Sets000.000%
102826[AtCoder]ABC282 G - Similar Permutation000.000%
102834[Atcoder]ABC283 E - Don't Isolate Elements000.000%
102835[Atcoder]ABC283 F - Permutation Distance000.000%
102836[Atcoder]ABC283 G - Partial Xor Enumeration000.000%
102844[AtCoder]ABC284 E - Count Simple Paths000.000%
102845[AtCoder]ABC284 F - ABCBAC000.000%
102846[AtCoder]ABC284 G - Only Once000.000%
102854[AtCoder]ABC285 E - Work or Rest000.000%
102855[AtCoder]ABC285 F - Substring of Sorted String000.000%
102856[AtCoder]ABC285 G - Tatami000.000%
102864[AtCoder]ABC286 E - Souvenir000.000%
102865[AtCoder]ABC286 F - Guess The Number 2000.000%
102866[AtCoder]ABC286 G - Unique Walk000.000%
102874[AtCoder]ABC287 E - Karuta000.000%
102875[AtCoder]ABC287 F - Components000.000%
102876[AtCoder]ABC287 G - Balance Update Query000.000%
102884[AtCoder]ABC288 E - Wish List000.000%
102885[AtCoder]ABC288 F - Integer Division000.000%
102886[AtCoder]ABC288 G - 3^N Minesweeper000.000%
102894[Atcoder]ABC289 E - Swap Places0210.000%
102895[Atcoder]ABC289 F - Teleporter Takahashi010.000%
102896[Atcoder]ABC289 G - Shopping in AtCoder store000.000%
102904[Atcoder]ABC290 E - Make it Palindrome020.000%
102905[Atcoder]ABC290 F - Maximum Diameter000.000%
102906[Atcoder]ABC290 G - Edge Elimination000.000%
102907[Atcoder]ABC290 Ex - Bow Meow Optimization000.000%
102914[Atcoder]ABC291 E - Find Permutation030.000%
102915[Atcoder]ABC291 F - Teleporter and Closed off040.000%
102916[Atcoder]ABC291 G - OR Sum000.000%
102924[Atcoder]ABC292 E - Transitivity040.000%
102925[Atcoder]ABC292 F - Regular Triangle Inside a Rectangle040.000%
102926[Atcoder]ABC292 G - Count Strictly Increasing Sequences010.000%
102934[Atcoder]ABC293 E - Geometric Progression030.000%
102935[Atcoder]ABC293 F - Zero or One050.000%
102936[Atcoder]ABC293 G - Triple Index010.000%
102944[Atcoder]ABC294 E - 2xN Grid101952.632%
102945[Atcoder]ABC294 F - Sugar Water 2030.000%
102946[Atcoder]ABC294 G - Distance Queries on a Tree000.000%
102954[Atcoder]ABC295 E - Kth Number000.000%
102955[Atcoder]ABC295 F - substr = S040.000%
102956[Atcoder]ABC295 G - Minimum Reachable City 020.000%
102964[Atcoder]ABC296 E - Transition Game030.000%
102965[Atcoder]ABC296 F - Simultaneous Swap040.000%
102966[Atcoder]ABC296 G - Polygon and Points000.000%
102974[Atcoder]ABC297 E - Kth Takoyaki Set040.000%
102975[Atcoder]ABC297 F - Minimum Bounding Box 2000.000%
102976[Atcoder]ABC297 G - Constrained Nim 2020.000%
102984[Atcoder]ABC298 E - Unfair Sugoroku040.000%
102985[Atcoder]ABC298 F - Rook Score030.000%
102986[Atcoder]ABC298 G - Strawberry War000.000%
102994[Atcoder]ABC299 E - Nearest Black Vertex080.000%
102995[Atcoder]ABC299 F - Square Subsequence010.000%