2868 | 「一本通 5.3 练习 1」数字游戏 | 31 | 91 | 34.066% |
5166 | BZOJ1166:[Baltic2008]Magical Stones | 0 | 0 | 0.000% |
5660 | BZOJ1660:[Usaco2006 Nov]Bad Hair Day 乱发节 | 0 | 0 | 0.000% |
5661 | BZOJ1661:[Usaco2006 Nov]Big Square 巨大正方形 | 0 | 0 | 0.000% |
5662 | BZOJ1662:[Usaco2006 Nov]Round Numbers 圆环数 | 0 | 0 | 0.000% |
5663 | BZOJ1663:[Usaco2006 Open]赶集 | 0 | 0 | 0.000% |
5664 | BZOJ1664:[Usaco2006 Open]County Fair Events 参加节日庆祝 | 0 | 0 | 0.000% |
5665 | BZOJ1665:[Usaco2006 Open]The Climbing Wall 攀岩 | 0 | 0 | 0.000% |
5666 | BZOJ1666:[Usaco2006 Oct]Another Cow Number Game 奶牛的数字游戏 | 0 | 0 | 0.000% |
5667 | BZOJ1667:[Usaco2006 Oct]Cows on Skates滑旱冰的奶牛 | 0 | 1 | 0.000% |
5668 | BZOJ1668:[Usaco2006 Oct]Cow Pie Treasures 馅饼里的财富 | 0 | 0 | 0.000% |
6166 | BZOJ2166:猴子吃桃子 | 0 | 0 | 0.000% |
7166 | BZOJ3166:[Heoi2013]Alo | 0 | 0 | 0.000% |
8166 | BZOJ4166:月宫的符卡序列 | 0 | 0 | 0.000% |
101660 | [AtCoder]ABC166 A - A?C | 0 | 0 | 0.000% |
101661 | [AtCoder]ABC166 B - Trick or Treat | 0 | 0 | 0.000% |
101662 | [AtCoder]ABC166 C - Peaks | 0 | 0 | 0.000% |
101663 | [AtCoder]ABC166 D - I hate Factorization | 0 | 0 | 0.000% |
101664 | [AtCoder]ABC166 E - This Message Will Self-Destruct in 5s | 0 | 0 | 0.000% |
101665 | [AtCoder]ABC166 F - Three Variables Game | 0 | 0 | 0.000% |
300870 | CF166A. Rank List | 0 | 0 | 0.000% |
300871 | CF166B. Polygons | 0 | 0 | 0.000% |
300872 | CF166C. Median | 0 | 0 | 0.000% |
300873 | CF166D. Shoe Store | 0 | 0 | 0.000% |
300874 | CF166E. Tetrahedron | 0 | 0 | 0.000% |
301439 | CF271A. Beautiful Year | 0 | 2 | 0.000% |
301440 | CF271B. Prime Matrix | 0 | 0 | 0.000% |
301441 | CF271C. Secret | 0 | 0 | 0.000% |
301442 | CF271D. Good Substrings | 0 | 0 | 0.000% |
301443 | CF271E. Three Horses | 0 | 0 | 0.000% |
306238 | CF1166A. Silent Classroom | 0 | 0 | 0.000% |
306239 | CF1166B. All the Vowels Please | 0 | 0 | 0.000% |
306240 | CF1166C. A Tale of Two Lands | 0 | 0 | 0.000% |
306241 | CF1166D. Cute Sequences | 0 | 0 | 0.000% |
306242 | CF1166E. The LCMs Must be Large | 0 | 0 | 0.000% |
306243 | CF1166F. Vicky's Delivery Service | 0 | 0 | 0.000% |
309303 | CF1660A. Vasya and Coins | 0 | 18 | 0.000% |
309304 | CF1660B. Vlad and Candies | 0 | 41 | 0.000% |
309305 | CF1660C. Get an Even String | 0 | 47 | 0.000% |
309306 | CF1660D. Maximum Product Strikes Back | 0 | 77 | 0.000% |
309307 | CF1660E. Matrix and Shifts | 0 | 25 | 0.000% |
309308 | CF1660F1. Promising String (easy version) | 0 | 10 | 0.000% |
309309 | CF1660F2. Promising String (hard version) | 0 | 12 | 0.000% |
309310 | CF1661A. Array Balancing | 0 | 0 | 0.000% |
309311 | CF1661B. Getting Zero | 0 | 0 | 0.000% |
309312 | CF1661C. Water the Trees | 0 | 0 | 0.000% |
309313 | CF1661D. Progressions Covering | 0 | 0 | 0.000% |
309314 | CF1661E. Narrow Components | 0 | 0 | 0.000% |
309315 | CF1661F. Teleporters | 0 | 0 | 0.000% |
309316 | CF1662A. Organizing SWERC | 0 | 0 | 0.000% |
309317 | CF1662B. Toys | 0 | 0 | 0.000% |
309318 | CF1662C. European Trip | 0 | 0 | 0.000% |
309319 | CF1662D. Evolution of Weasels | 0 | 0 | 0.000% |
309320 | CF1662E. Round Table | 0 | 0 | 0.000% |
309321 | CF1662F. Antennas | 0 | 0 | 0.000% |
309322 | CF1662G. Gastronomic Event | 0 | 0 | 0.000% |
309323 | CF1662H. Boundary | 0 | 0 | 0.000% |
309324 | CF1662I. Ice Cream Shop | 0 | 0 | 0.000% |
309325 | CF1662J. Training Camp | 0 | 0 | 0.000% |
309326 | CF1662K. Pandemic Restrictions | 0 | 0 | 0.000% |
309327 | CF1662L. Il Derby della Madonnina | 0 | 0 | 0.000% |
309328 | CF1662M. Bottle Arrangements | 0 | 0 | 0.000% |
309329 | CF1662N. Drone Photo | 0 | 0 | 0.000% |
309330 | CF1662O. Circular Maze | 0 | 0 | 0.000% |
309331 | CF1663A. Who Tested? | 0 | 0 | 0.000% |
309332 | CF1663B. Mike's Sequence | 0 | 0 | 0.000% |
309333 | CF1663C. Pōja Verdon | 0 | 0 | 0.000% |
309334 | CF1663D. Is it rated - 3 | 0 | 0 | 0.000% |
309335 | CF1663E. Are You Safe? | 0 | 0 | 0.000% |
309336 | CF1663F. In Every Generation... | 0 | 0 | 0.000% |
309337 | CF1663G. Six Characters | 0 | 0 | 0.000% |
309338 | CF1663H. Cross-Language Program | 0 | 0 | 0.000% |
309339 | CF1665A. GCD vs LCM | 0 | 0 | 0.000% |
309340 | CF1665B. Array Cloning Technique | 0 | 0 | 0.000% |
309341 | CF1665C. Tree Infection | 0 | 0 | 0.000% |
309342 | CF1665D. GCD Guess | 0 | 0 | 0.000% |
309343 | CF1665E. MinimizOR | 0 | 0 | 0.000% |
309344 | CF1666A. Admissible Map | 0 | 0 | 0.000% |
309345 | CF1666B. Budget Distribution | 0 | 0 | 0.000% |
309346 | CF1666C. Connect the Points | 0 | 0 | 0.000% |
309347 | CF1666D. Deletive Editing | 0 | 0 | 0.000% |
309348 | CF1666E. Even Split | 0 | 0 | 0.000% |
309349 | CF1666F. Fancy Stack | 0 | 0 | 0.000% |
309350 | CF1666F. Fancy Stack | 0 | 0 | 0.000% |
309351 | CF1666F. Fancy Stack | 0 | 0 | 0.000% |
309352 | CF1666I. Interactive Treasure Hunt | 0 | 0 | 0.000% |
309353 | CF1666J. Job Lookup | 0 | 0 | 0.000% |
309354 | CF1666K. Kingdom Partition | 0 | 0 | 0.000% |
309355 | CF1666L. Labyrinth | 0 | 0 | 0.000% |
309356 | CF1667A. Make it Increasing | 0 | 0 | 0.000% |
309357 | CF1667B. Optimal Partition | 0 | 0 | 0.000% |
309358 | CF1667C. Half Queen Cover | 0 | 0 | 0.000% |
309359 | CF1667D. Edge Elimination | 0 | 0 | 0.000% |
309360 | CF1667E. Centroid Probabilities | 0 | 0 | 0.000% |
309361 | CF1667F. Yin Yang | 0 | 0 | 0.000% |
309362 | CF1668A. Direction Change | 0 | 0 | 0.000% |
309363 | CF1668B. Social Distance | 0 | 0 | 0.000% |
309364 | CF1668C. Make it Increasing | 0 | 0 | 0.000% |
309365 | CF1668D. Optimal Partition | 0 | 0 | 0.000% |
309366 | CF1668E. Half Queen Cover | 0 | 0 | 0.000% |