102341 | [AtCoder]ABC234 B - Longest Segment | 0 | 0 | 0.000% |
102346 | [AtCoder]ABC234 G - Divide a Sequence | 0 | 0 | 0.000% |
102347 | [AtCoder]ABC234 Ex - Enumerate Pairs | 0 | 0 | 0.000% |
102351 | [AtCoder]ABC235 B - Climbing Takahashi | 0 | 0 | 0.000% |
102354 | [AtCoder]ABC235 E - MST + 1 | 0 | 0 | 0.000% |
102355 | [AtCoder]ABC235 F - Variety of Digits | 0 | 0 | 0.000% |
102356 | [AtCoder]ABC235 G - Gardens | 0 | 0 | 0.000% |
102361 | [AtCoder]ABC236 B - Who is missing? | 0 | 1 | 0.000% |
102365 | [AtCoder]ABC236 F - Spices | 0 | 0 | 0.000% |
102366 | [AtCoder]ABC236 G - Good Vertices | 0 | 0 | 0.000% |
102367 | [AtCoder]ABC236 Ex - Distinct Multiples | 0 | 0 | 0.000% |
102371 | [AtCoder]ABC237 B - Matrix Transposition | 0 | 0 | 0.000% |
102372 | [AtCoder]ABC237 C - kasaka | 0 | 0 | 0.000% |
102373 | [AtCoder]ABC237 D - LR insertion | 0 | 0 | 0.000% |
102374 | [AtCoder]ABC237 E - Skiing | 0 | 0 | 0.000% |
102375 | [AtCoder]ABC237 F - |LIS| = 3 | 0 | 1 | 0.000% |
102376 | [AtCoder]ABC237 G - Range Sort Query | 0 | 0 | 0.000% |
102383 | [AtCoder]ABC238 D - AND and SUM | 0 | 0 | 0.000% |
102384 | [AtCoder]ABC238 E - Range Sums | 0 | 0 | 0.000% |
102385 | [AtCoder]ABC238 F - Two Exams | 0 | 0 | 0.000% |
102391 | [AtCoder]ABC239 B - Integer Division | 0 | 0 | 0.000% |
102393 | [AtCoder]ABC239 D - Prime Sum Game | 0 | 0 | 0.000% |
102394 | [AtCoder]ABC239 E - Subtree K-th Max | 0 | 0 | 0.000% |
102395 | [AtCoder]ABC239 F - Construct Highway | 0 | 0 | 0.000% |
102396 | [AtCoder]ABC239 G - Builder Takahashi | 0 | 0 | 0.000% |
102401 | [AtCoder]ABC240 B - Count Distinct Integers | 0 | 0 | 0.000% |
102402 | [AtCoder]ABC240 C - Jumping Takahashi | 0 | 0 | 0.000% |
102403 | [AtCoder]ABC240 D - Strange Balls | 0 | 0 | 0.000% |
102404 | [AtCoder]ABC240 E - Ranges on Tree | 0 | 0 | 0.000% |
102405 | [AtCoder]ABC240 F - Sum Sum Max | 0 | 0 | 0.000% |
102406 | [AtCoder]ABC240 G - Teleporting Takahashi | 0 | 0 | 0.000% |
102407 | [AtCoder]ABC240 Ex - Sequence of Substrings | 0 | 0 | 0.000% |
102411 | [AtCoder]ABC241 B - Pasta | 0 | 0 | 0.000% |
102413 | [AtCoder]ABC241 D - Sequence Query | 0 | 1 | 0.000% |
102414 | [AtCoder]ABC241 E - Putting Candies | 0 | 0 | 0.000% |
102415 | [AtCoder]ABC241 F - Skate | 0 | 0 | 0.000% |
102417 | [AtCoder]ABC241 Ex - Card Deck Score | 0 | 0 | 0.000% |
102420 | [AtCoder]ABC242 A - T-shirt | 0 | 0 | 0.000% |
102422 | [AtCoder]ABC242 C - 1111gal password | 0 | 0 | 0.000% |
102423 | [AtCoder]ABC242 D - ABC Transform | 0 | 0 | 0.000% |
102425 | [AtCoder]ABC242 F - Black and White Rooks | 0 | 0 | 0.000% |
102430 | [AtCoder]ABC243 A - Shampoo | 0 | 0 | 0.000% |
102432 | [AtCoder]ABC243 C - Collision 2 | 0 | 0 | 0.000% |
102433 | [AtCoder]ABC243 D - Moves on Binary Tree | 0 | 0 | 0.000% |
102436 | [AtCoder]ABC243 G - Sqrt | 0 | 0 | 0.000% |
102437 | [AtCoder]ABC243 Ex - Builder Takahashi (Enhanced version) | 0 | 0 | 0.000% |
102440 | [AtCoder]ABC244 A - Last Letter | 0 | 2 | 0.000% |
102441 | [AtCoder]ABC244 B - Go Straight and Turn Right | 0 | 2 | 0.000% |
102443 | [AtCoder]ABC244 D - Swap Hats | 0 | 0 | 0.000% |
102445 | [AtCoder]ABC244 F - Shortest Good Path | 0 | 0 | 0.000% |
102446 | [AtCoder]ABC244 G - Construct Good Path | 0 | 0 | 0.000% |
102452 | [AtCoder]ABC245 C - Choose Elements | 0 | 12 | 0.000% |
102453 | [AtCoder]ABC245 D - Polynomial division | 0 | 15 | 0.000% |
102455 | [AtCoder]ABC245 F - Endless Walk | 0 | 19 | 0.000% |
102456 | [AtCoder]ABC245 G - Foreign Friends | 0 | 0 | 0.000% |
102460 | [AtCoder]ABC246 A - Four Points | 0 | 0 | 0.000% |
102461 | [AtCoder]ABC246 B - Get Closer | 0 | 0 | 0.000% |
102464 | [AtCoder]ABC246 E - Bishop 2 | 0 | 0 | 0.000% |
102467 | [AtCoder]ABC246 Ex - 01? Queries | 0 | 0 | 0.000% |
102471 | [AtCoder]ABC247 B - Unique Nicknames | 0 | 0 | 0.000% |
102475 | [AtCoder]ABC247 F - Cards | 0 | 0 | 0.000% |
102481 | [AtCoder]ABC248 B - Slimes | 0 | 0 | 0.000% |
102482 | [AtCoder]ABC248 C - Dice Sum | 0 | 0 | 0.000% |
102486 | [AtCoder]ABC248 G - GCD cost on the tree | 0 | 0 | 0.000% |
102487 | [AtCoder]ABC248 Ex - Beautiful Subsequences | 0 | 0 | 0.000% |
102491 | [AtCoder]ABC249 B - Perfect String | 0 | 0 | 0.000% |
102492 | [AtCoder]ABC249 C - Just K | 0 | 0 | 0.000% |
102495 | [AtCoder]ABC249 F - Ignore Operations | 0 | 0 | 0.000% |
102496 | [AtCoder]ABC249 G - Xor Cards | 0 | 0 | 0.000% |
102500 | [AtCoder]ABC250 A - Adjacent Squares | 0 | 0 | 0.000% |
102502 | [AtCoder]ABC250 C - Adjacent Swaps | 0 | 0 | 0.000% |
102506 | [AtCoder]ABC250 G - Stonks | 0 | 0 | 0.000% |
102507 | [AtCoder]ABC250 Ex - Trespassing Takahashi | 0 | 0 | 0.000% |
102510 | [AtCoder]ABC251 A - Six Characters | 0 | 1 | 0.000% |
102511 | [AtCoder]ABC251 B - At Most 3 (Judge ver.) | 0 | 0 | 0.000% |
102513 | [AtCoder]ABC251 D - At Most 3 (Contestant ver.) | 0 | 0 | 0.000% |
102514 | [AtCoder]ABC251 E - Takahashi and Animals | 0 | 0 | 0.000% |
102515 | [AtCoder]ABC251 F - Two Spanning Trees | 0 | 0 | 0.000% |
102516 | [AtCoder]ABC251 G - Intersection of Polygons | 0 | 0 | 0.000% |
102520 | [AtCoder]ABC252 A - ASCII code | 0 | 0 | 0.000% |
102521 | [AtCoder]ABC252 B - Takahashi's Failure | 0 | 0 | 0.000% |
102522 | [AtCoder]ABC252 C - Slot Strategy | 0 | 0 | 0.000% |
102523 | [AtCoder]ABC252 D - Distinct Trio | 0 | 0 | 0.000% |
102531 | [AtCoder]ABC253 B - Distance Between Tokens | 0 | 0 | 0.000% |
102533 | [AtCoder]ABC253 D - FizzBuzz Sum Hard | 0 | 0 | 0.000% |
102534 | [AtCoder]ABC253 E - Distance Sequence | 0 | 0 | 0.000% |
102535 | [AtCoder]ABC253 F - Operations on a Matrix | 0 | 0 | 0.000% |
102536 | [AtCoder]ABC253 G - Swap Many Times | 0 | 0 | 0.000% |
102537 | [AtCoder]ABC253 Ex - We Love Forest | 0 | 0 | 0.000% |
102540 | [AtCoder]ABC254 A - Last Two Digits | 0 | 0 | 0.000% |
102542 | [AtCoder]ABC254 C - K Swap | 0 | 0 | 0.000% |
102543 | [AtCoder]ABC254 D - Together Square | 0 | 0 | 0.000% |
102544 | [AtCoder]ABC254 E - Small d and k | 0 | 0 | 0.000% |
102546 | [AtCoder]ABC254 G - Elevators | 0 | 0 | 0.000% |
102550 | [AtCoder]ABC255 A - You should output ARC, though this is ABC. | 0 | 0 | 0.000% |
102554 | [AtCoder]ABC255 E - Lucky Numbers | 0 | 0 | 0.000% |
102556 | [AtCoder]ABC255 G - Constrained Nim | 0 | 0 | 0.000% |
102557 | [AtCoder]ABC255 Ex - Range Harvest Query | 0 | 0 | 0.000% |
102561 | [AtCoder]ABC256 B - Batters | 0 | 0 | 0.000% |
102564 | [AtCoder]ABC256 E - Takahashi's Anguish | 0 | 0 | 0.000% |