2867 | 「一本通 5.3 例 3」Windy 数 | 42 | 65 | 64.615% |
4665 | bzoj1651专用牛棚 | 28 | 61 | 45.902% |
5165 | BZOJ1165:[Baltic2008]Gates | 0 | 0 | 0.000% |
5650 | BZOJ1650:[Usaco2006 Dec]River Hopscotch 跳石子 | 0 | 0 | 0.000% |
5651 | BZOJ1651:[Usaco2006 Feb]Stall Reservations 专用牛棚 | 0 | 0 | 0.000% |
5652 | BZOJ1652:[Usaco2006 Feb]Treats for the Cows | 0 | 0 | 0.000% |
5653 | BZOJ1653:[Usaco2006 Feb]Backward Digit Sums | 0 | 0 | 0.000% |
5654 | BZOJ1654:[Usaco2006 Jan]The Cow Prom 奶牛舞会 | 0 | 0 | 0.000% |
5655 | BZOJ1655:[Usaco2006 Jan] Dollar Dayz 奶牛商店 | 0 | 0 | 0.000% |
5656 | BZOJ1656:[Usaco2006 Jan] The Grove 树木 | 0 | 0 | 0.000% |
5657 | BZOJ1657:[Usaco2006 Mar]Mooo 奶牛的歌声 | 0 | 0 | 0.000% |
5658 | BZOJ1658:[Usaco2006 Mar]Water Slides 滑水 | 0 | 0 | 0.000% |
5659 | BZOJ1659:[Usaco2006 Mar]Lights Out 关灯 | 0 | 0 | 0.000% |
6165 | BZOJ2165:大楼 | 0 | 0 | 0.000% |
7165 | BZOJ3165:[Heoi2013]Segment | 0 | 0 | 0.000% |
8165 | BZOJ4165:矩阵 | 0 | 0 | 0.000% |
101650 | [AtCoder]ABC165 A - We Love Golf | 0 | 0 | 0.000% |
101651 | [AtCoder]ABC165 B - 1% | 0 | 0 | 0.000% |
101652 | [AtCoder]ABC165 C - Many Requirements | 0 | 0 | 0.000% |
101653 | [AtCoder]ABC165 D - Floor Function | 0 | 0 | 0.000% |
101654 | [AtCoder]ABC165 E - Rotation Matching | 0 | 0 | 0.000% |
101655 | [AtCoder]ABC165 F - LIS on Tree | 0 | 0 | 0.000% |
300865 | CF165A. Supercentral Point | 0 | 0 | 0.000% |
300866 | CF165B. Burning Midnight Oil | 0 | 0 | 0.000% |
300867 | CF165C. Another Problem on Strings | 0 | 0 | 0.000% |
300868 | CF165D. Beard Graph | 0 | 0 | 0.000% |
300869 | CF165E. Compatible Numbers | 0 | 0 | 0.000% |
301429 | CF269A. Magical Boxes | 0 | 0 | 0.000% |
301430 | CF269B. Greenhouse Effect | 0 | 0 | 0.000% |
301431 | CF269C. Flawed Flow | 0 | 0 | 0.000% |
301432 | CF269D. Maximum Waterfall | 0 | 0 | 0.000% |
301433 | CF269E. String Theory | 0 | 0 | 0.000% |
301434 | CF270A. Fancy Fence | 0 | 0 | 0.000% |
301435 | CF270B. Multithreading | 0 | 0 | 0.000% |
301436 | CF270C. Magical Boxes | 0 | 0 | 0.000% |
301437 | CF270D. Greenhouse Effect | 0 | 0 | 0.000% |
301438 | CF270E. Flawed Flow | 0 | 0 | 0.000% |
306231 | CF1165A. Remainder | 0 | 0 | 0.000% |
306232 | CF1165B. Polycarp Training | 0 | 0 | 0.000% |
306233 | CF1165C. Good String | 0 | 0 | 0.000% |
306234 | CF1165D. Almost All Divisors | 0 | 0 | 0.000% |
306235 | CF1165E. Two Arrays and Sum of Functions | 0 | 0 | 0.000% |
306236 | CF1165F1. Microtransactions (easy version) | 0 | 0 | 0.000% |
306237 | CF1165F2. Microtransactions (hard version) | 0 | 0 | 0.000% |
309247 | CF1650A. Deletions of Two Adjacent Letters | 0 | 0 | 0.000% |
309248 | CF1650B. DIV + MOD | 0 | 0 | 0.000% |
309249 | CF1650C. Weight of the System of Nested Segments | 0 | 0 | 0.000% |
309250 | CF1650D. Twist the Permutation | 0 | 0 | 0.000% |
309251 | CF1650E. Rescheduling the Exam | 0 | 0 | 0.000% |
309252 | CF1650F. Vitaly and Advanced Useless Algorithms | 0 | 0 | 0.000% |
309253 | CF1650G. Counting Shortcuts | 0 | 0 | 0.000% |
309254 | CF1651A. Playoff | 0 | 0 | 0.000% |
309255 | CF1651B. Prove Him Wrong | 0 | 0 | 0.000% |
309256 | CF1651C. Fault-tolerant Network | 0 | 0 | 0.000% |
309257 | CF1651D. Nearest Excluded Points | 0 | 0 | 0.000% |
309258 | CF1651E. Sum of Matchings | 0 | 0 | 0.000% |
309259 | CF1651F. Tower Defense | 0 | 0 | 0.000% |
309260 | CF1652A. Maximum Cake Tastiness | 0 | 0 | 0.000% |
309261 | CF1652B. Prefix Removals | 0 | 0 | 0.000% |
309262 | CF1652C. Alice and the Cake | 0 | 0 | 0.000% |
309263 | CF1652D. Potion Brewing Class | 0 | 0 | 0.000% |
309264 | CF1652E. Arithmetic Operations | 0 | 0 | 0.000% |
309265 | CF1652F. Minimal String Xoration | 0 | 0 | 0.000% |
309266 | CF1652G. Snowy Mountain | 0 | 0 | 0.000% |
309267 | CF1654A. Maximum Cake Tastiness | 0 | 0 | 0.000% |
309268 | CF1654B. Prefix Removals | 0 | 0 | 0.000% |
309269 | CF1654C. Alice and the Cake | 0 | 0 | 0.000% |
309270 | CF1654D. Potion Brewing Class | 0 | 0 | 0.000% |
309271 | CF1654E. Arithmetic Operations | 0 | 0 | 0.000% |
309272 | CF1654F. Minimal String Xoration | 0 | 0 | 0.000% |
309273 | CF1654G. Snowy Mountain | 0 | 0 | 0.000% |
309274 | CF1654H. Three Minimums | 0 | 0 | 0.000% |
309275 | CF1656A. Good Pairs | 0 | 0 | 0.000% |
309276 | CF1656B. Subtract Operation | 0 | 0 | 0.000% |
309277 | CF1656C. Make Equal With Mod | 0 | 0 | 0.000% |
309278 | CF1656D. K-good | 0 | 0 | 0.000% |
309279 | CF1656E. Equal Tree Sums | 0 | 0 | 0.000% |
309280 | CF1656F. Parametric MST | 0 | 0 | 0.000% |
309281 | CF1656G. Cycle Palindrome | 0 | 0 | 0.000% |
309282 | CF1656H. Equal LCM Subsets | 0 | 0 | 0.000% |
309283 | CF1656I. Neighbour Ordering | 0 | 0 | 0.000% |
309284 | CF1657A. Integer Moves | 0 | 0 | 0.000% |
309285 | CF1657B. XY Sequence | 0 | 0 | 0.000% |
309286 | CF1657C. Bracket Sequence Deletion | 0 | 0 | 0.000% |
309287 | CF1657D. For Gamers. By Gamers. | 0 | 0 | 0.000% |
309288 | CF1657E. Star MST | 0 | 0 | 0.000% |
309289 | CF1657F. Words on Tree | 0 | 0 | 0.000% |
309290 | CF1658A. Marin and Photoshoot | 0 | 0 | 0.000% |
309291 | CF1658B. Marin and Anti-coprime Permutation | 0 | 0 | 0.000% |
309292 | CF1658C. Shinju and the Lost Permutation | 0 | 0 | 0.000% |
309293 | CF1658D1. 388535 (Easy Version) | 0 | 0 | 0.000% |
309294 | CF1658D2. 388535 (Hard Version) | 0 | 0 | 0.000% |
309295 | CF1658E. Gojou and Matrix Game | 0 | 0 | 0.000% |
309296 | CF1658F. Juju and Binary String | 0 | 0 | 0.000% |
309297 | CF1659A. Red Versus Blue | 0 | 0 | 0.000% |
309298 | CF1659B. Bit Flipping | 0 | 0 | 0.000% |
309299 | CF1659C. Line Empire | 0 | 0 | 0.000% |
309300 | CF1659D. Reverse Sort Sum | 0 | 0 | 0.000% |
309301 | CF1659E. AND-MEX Walk | 0 | 0 | 0.000% |
309302 | CF1659F. Tree and Permutation Game | 0 | 0 | 0.000% |