309551 | CF1697D. Guess The String | 0 | 0 | 0.000% |
309552 | CF1697E. Coloring | 0 | 0 | 0.000% |
309553 | CF1697F. Too Many Constraints | 0 | 0 | 0.000% |
310216 | CF1797A. Li Hua and Maze | 0 | 0 | 0.000% |
310217 | CF1797B. Li Hua and Pattern | 0 | 0 | 0.000% |
310218 | CF1797C. Li Hua and Chess | 0 | 0 | 0.000% |
310219 | CF1797D. Li Hua and Tree | 0 | 0 | 0.000% |
310220 | CF1797E. Li Hua and Array | 0 | 0 | 0.000% |
310221 | CF1797F. Li Hua and Path | 0 | 0 | 0.000% |
400491 | GYM100197 A Non Absorbing DFA | 0 | 0 | 0.000% |
400492 | GYM100197 B The Towers of Hanoi Revisited | 0 | 0 | 0.000% |
400493 | GYM100197 C Hyperhuffman | 0 | 0 | 0.000% |
400494 | GYM100197 D Little Jumper | 0 | 0 | 0.000% |
400495 | GYM100197 E Quantization Problem | 0 | 0 | 0.000% |
400496 | GYM100197 F Roads | 0 | 0 | 0.000% |
400497 | GYM100197 G Robbers | 0 | 0 | 0.000% |
400498 | GYM100197 H Tickets | 0 | 0 | 0.000% |
400960 | GYM100297 A Game | 0 | 0 | 0.000% |
400961 | GYM100297 B Fraction | 0 | 0 | 0.000% |
400962 | GYM100297 C Triwizard Tournament | 0 | 0 | 0.000% |
400963 | GYM100297 D Trough | 0 | 0 | 0.000% |
400964 | GYM100297 E Nu, pogodi! (Well, Just You Wait) | 0 | 0 | 0.000% |
400965 | GYM100297 F Divisors | 0 | 0 | 0.000% |
400966 | GYM100297 G Socks | 0 | 0 | 0.000% |
400967 | GYM100297 H Splitting of the telephone number | 0 | 0 | 0.000% |
401590 | GYM100497 A Dance Floor | 0 | 0 | 0.000% |
401591 | GYM100497 B Palindrome | 0 | 0 | 0.000% |
401592 | GYM100497 C Hopscotch Race | 0 | 0 | 0.000% |
401593 | GYM100497 D Board Queries | 0 | 0 | 0.000% |
401594 | GYM100497 E Homework | 0 | 0 | 0.000% |
401595 | GYM100497 F Railroad Tycoon | 0 | 0 | 0.000% |
401596 | GYM100497 G Sum of One-sequence | 0 | 0 | 0.000% |
401597 | GYM100497 H Pascal | 0 | 0 | 0.000% |
401598 | GYM100497 I Barica | 0 | 0 | 0.000% |
401599 | GYM100497 J Baza | 0 | 0 | 0.000% |
401600 | GYM100497 K Dependency Problems | 0 | 0 | 0.000% |
401601 | GYM100497 L Mine Layer | 0 | 0 | 0.000% |
403020 | GYM100971 A Treasure Island | 0 | 0 | 0.000% |
403021 | GYM100971 B Derangement | 0 | 0 | 0.000% |
403022 | GYM100971 C Triangles | 0 | 0 | 0.000% |
403023 | GYM100971 D Laying Cables | 0 | 0 | 0.000% |
403024 | GYM100971 E Bisection | 0 | 0 | 0.000% |
403025 | GYM100971 F Two Points | 0 | 0 | 0.000% |
403026 | GYM100971 G Repair | 0 | 0 | 0.000% |
403027 | GYM100971 H Pavel's Party | 0 | 0 | 0.000% |
403028 | GYM100971 I Deadline | 0 | 0 | 0.000% |
403029 | GYM100971 J Robots at Warehouse | 0 | 0 | 0.000% |
403030 | GYM100971 K Palindromization | 0 | 0 | 0.000% |
403031 | GYM100971 L Chess Match | 0 | 0 | 0.000% |
403032 | GYM100971 M Decomposition into Good Strings | 0 | 0 | 0.000% |
403033 | GYM100975 A Black-White Numbers | 0 | 0 | 0.000% |
403034 | GYM100975 B Divide et Impere | 0 | 0 | 0.000% |
403035 | GYM100975 C Creativity | 0 | 0 | 0.000% |
403036 | GYM100975 D Strange Things | 0 | 0 | 0.000% |
403037 | GYM100975 E A+B=C | 0 | 0 | 0.000% |
403038 | GYM100975 F Simple Calculations | 0 | 0 | 0.000% |
403039 | GYM100975 G The Game (Building a Palindrome) | 0 | 0 | 0.000% |
403040 | GYM100975 H Sieve Coding | 0 | 0 | 0.000% |
403041 | GYM100975 I Ellipse and the Line | 0 | 0 | 0.000% |
403042 | GYM100975 J Sea Battle | 0 | 0 | 0.000% |
403271 | GYM101097 A Chocolate | 0 | 0 | 0.000% |
403272 | GYM101097 B Programming Contest | 0 | 0 | 0.000% |
403273 | GYM101097 C Drawing | 0 | 0 | 0.000% |
403274 | GYM101097 D Evacuation | 0 | 0 | 0.000% |
403275 | GYM101097 E Inspection | 0 | 0 | 0.000% |
403276 | GYM101097 F Meteors | 0 | 0 | 0.000% |
403277 | GYM101097 G Party | 0 | 0 | 0.000% |
403278 | GYM101097 H Periodicity | 0 | 0 | 0.000% |
403279 | GYM101097 I Sticks | 0 | 0 | 0.000% |
403280 | GYM101097 J Trams | 0 | 0 | 0.000% |
404020 | GYM101397 A Small Numbers | 0 | 0 | 0.000% |
404021 | GYM101397 B New Keyboard | 0 | 0 | 0.000% |
404022 | GYM101397 C Folding the Figure | 0 | 0 | 0.000% |
404023 | GYM101397 D Acute Triangles | 0 | 0 | 0.000% |
404024 | GYM101397 E Joining Arrays | 0 | 0 | 0.000% |
404025 | GYM101397 F Two Trees | 0 | 0 | 0.000% |
404638 | GYM101597 A Chess | 0 | 0 | 0.000% |
404639 | GYM101597 B Triangle in a Triangle | 0 | 0 | 0.000% |
404640 | GYM101597 C Candy division | 0 | 0 | 0.000% |
404641 | GYM101597 D Effective network | 0 | 0 | 0.000% |
404642 | GYM101597 E Collection | 0 | 0 | 0.000% |
404643 | GYM101597 F Mattress Run | 0 | 0 | 0.000% |
404644 | GYM101597 G Affine | 0 | 0 | 0.000% |
404645 | GYM101597 H Compass | 0 | 0 | 0.000% |
404646 | GYM101597 I The Secret | 0 | 0 | 0.000% |
404647 | GYM101597 J Box Hedge | 0 | 0 | 0.000% |
404648 | GYM101597 K ACM | 0 | 0 | 0.000% |
405475 | GYM101972 A Multiplication Dilemma | 0 | 0 | 0.000% |
405476 | GYM101972 B Updating the Tree | 0 | 0 | 0.000% |
405477 | GYM101972 C Shortest Path! | 0 | 0 | 0.000% |
405478 | GYM101972 D Wooden Fence | 0 | 0 | 0.000% |
405479 | GYM101972 E Stupid Submissions | 0 | 0 | 0.000% |
405480 | GYM101972 F I'm Bored! | 0 | 0 | 0.000% |
405481 | GYM101972 G Minimax | 0 | 0 | 0.000% |
405482 | GYM101972 H Beautiful Substrings | 0 | 0 | 0.000% |
405483 | GYM101972 I Secret Project | 0 | 0 | 0.000% |
405484 | GYM101972 J Even Numbers | 0 | 0 | 0.000% |
405485 | GYM101972 K Cyclic Shift | 0 | 0 | 0.000% |
405486 | GYM101978 A Contest Environment | 0 | 0 | 0.000% |
405487 | GYM101978 B Stockholm | 0 | 0 | 0.000% |