308142 | CF1472E. Correct Placement | 0 | 0 | 0.000% |
308143 | CF1472F. New Year's Puzzle | 0 | 0 | 0.000% |
308145 | CF1473A. Replacing Elements | 0 | 0 | 0.000% |
308154 | CF1474C. Array Destruction | 0 | 0 | 0.000% |
308161 | CF1475D. Cleaning the Phone | 0 | 1 | 0.000% |
308162 | CF1475E. Advertising Agency | 0 | 0 | 0.000% |
308164 | CF1475G. Strange Beauty | 0 | 2 | 0.000% |
308169 | CF1476E. Pattern Matching | 0 | 0 | 0.000% |
308171 | CF1476G. Minimum Difference | 0 | 3 | 0.000% |
308174 | CF1477C. Nezzar and Nice Beatmap | 0 | 0 | 0.000% |
308180 | CF1478C. Nezzar and Symmetric Array | 0 | 0 | 0.000% |
308183 | CF1478F. Nezzar and Nice Beatmap | 0 | 0 | 0.000% |
308191 | CF1480B. The Great Hero | 0 | 0 | 0.000% |
308227 | CF1485F. Copy or Prefix Sum | 0 | 0 | 0.000% |
308229 | CF1486B. Eastern Exhibition | 0 | 0 | 0.000% |
308235 | CF1487A. Arena | 0 | 0 | 0.000% |
308239 | CF1487E. Cheap Dinner | 0 | 0 | 0.000% |
308255 | CF1489D. Substrings Sort | 0 | 0 | 0.000% |
308264 | CF1490F. Equalize the Array | 0 | 0 | 0.000% |
308283 | CF1493D. GCD of an Array | 0 | 0 | 0.000% |
308289 | CF1494D. Dogeforces | 0 | 0 | 0.000% |
308292 | CF1495A. Diamond Miner | 0 | 0 | 0.000% |
308300 | CF1496C. Diamond Miner | 0 | 0 | 0.000% |
308304 | CF1497A. Meximization | 0 | 0 | 0.000% |
308315 | CF1498E. Two Houses | 0 | 0 | 0.000% |
308327 | CF1500D. Tiles for Bathroom | 0 | 0 | 0.000% |
308338 | CF1503C. Travelling Salesman Problem | 0 | 0 | 0.000% |
308339 | CF1503D. Flip the Cards | 0 | 0 | 0.000% |
308346 | CF1504E. Travelling Salesman Problem | 0 | 0 | 0.000% |
308347 | CF1504F. Flip the Cards | 0 | 0 | 0.000% |
308362 | CF1506F. Triangular Paths | 0 | 0 | 0.000% |
308367 | CF1508D. Swap Pass | 0 | 0 | 0.000% |
308368 | CF1508E. Tree Calendar | 0 | 0 | 0.000% |
308404 | CF1513D. GCD and MST | 0 | 0 | 0.000% |
308405 | CF1513E. Cost Equilibrium | 0 | 0 | 0.000% |
308406 | CF1513F. Swapping Problem | 0 | 0 | 0.000% |
308410 | CF1514D. Cut and Stick | 0 | 0 | 0.000% |
308411 | CF1514E. Baby Ehab's Hyper Apartment | 0 | 0 | 0.000% |
308415 | CF1515D. Phoenix and Socks | 0 | 0 | 0.000% |
308419 | CF1515H. Phoenix and Bits | 0 | 0 | 0.000% |
308420 | CF1515I. Phoenix and Diamonds | 0 | 0 | 0.000% |
308427 | CF1517B. Morning Jogging | 0 | 0 | 0.000% |
308436 | CF1519C. Berland Regional | 0 | 0 | 0.000% |
308438 | CF1519E. Off by One | 0 | 0 | 0.000% |
308465 | CF1525C. Robot Collisions | 0 | 0 | 0.000% |
308469 | CF1526A. Mean Inequality | 0 | 0 | 0.000% |
308489 | CF1529B. Sifid and Strange Subsequences | 0 | 0 | 0.000% |
308513 | CF1532D. Teams Forming | 0 | 0 | 0.000% |
308533 | CF1534G. A New Beginning | 0 | 0 | 0.000% |
308534 | CF1534H. Lost Nodes | 0 | 0 | 0.000% |
308536 | CF1535B. Array Reodering | 0 | 0 | 0.000% |
308563 | CF1539C. Stable Groups | 0 | 0 | 0.000% |
308564 | CF1539D. PriceFixed | 0 | 0 | 0.000% |
308566 | CF1539F. Strange Array | 0 | 0 | 0.000% |
308567 | CF1540A. Great Graphs | 0 | 0 | 0.000% |
308575 | CF1541C. Great Graphs | 0 | 0 | 0.000% |
308593 | CF1544C. Pursuit | 0 | 0 | 0.000% |
308595 | CF1544E. Minimax | 0 | 0 | 0.000% |
308599 | CF1545A. AquaMoon and Strange Sort | 0 | 0 | 0.000% |
308608 | CF1546C. AquaMoon and Strange Sort | 0 | 0 | 0.000% |
308616 | CF1547E. Air Conditioners | 0 | 0 | 0.000% |
308641 | CF1551C. Interesting Story | 0 | 0 | 0.000% |
308646 | CF1552A. Subsequence Permutation | 0 | 0 | 0.000% |
308647 | CF1552B. Running for Gold | 0 | 0 | 0.000% |
308648 | CF1552C. Maximize the Intersections | 0 | 0 | 0.000% |
308650 | CF1552E. Colors and Intervals | 0 | 0 | 0.000% |
308651 | CF1552F. Telepanting | 0 | 0 | 0.000% |
308652 | CF1552G. A Serious Referee | 0 | 0 | 0.000% |
308673 | CF1555E. Boring Segments | 0 | 0 | 0.000% |
308683 | CF1557A. Ezzat and Two Subsequences | 0 | 0 | 0.000% |
308684 | CF1557B. Moamen and k-subarrays | 0 | 0 | 0.000% |
308693 | CF1558F. Strange Sort | 0 | 0 | 0.000% |
308704 | CF1560E. Polycarp and String Transformation | 0 | 0 | 0.000% |
308707 | CF1561A. Simply Strange Sort | 0 | 0 | 0.000% |
308709 | CF1561C. Deep Down Below | 0 | 0 | 0.000% |
308726 | CF1563F. Strange Sort | 0 | 0 | 0.000% |
308730 | CF1566D1. Seating Arrangements (easy version) | 0 | 0 | 0.000% |
308731 | CF1566D2. Seating Arrangements (hard version) | 0 | 0 | 0.000% |
308733 | CF1566F. Points Movement | 0 | 0 | 0.000% |
308745 | CF1569D. Inconvenient Pairs | 0 | 0 | 0.000% |
308767 | CF1572A. Book | 0 | 0 | 0.000% |
308774 | CF1573B. Swaps | 0 | 0 | 0.000% |
308781 | CF1574C. Slay the Dragon | 0 | 0 | 0.000% |
308785 | CF1575A. Another Sorting Problem | 0 | 0 | 0.000% |
308796 | CF1575L. Longest Array Deconstruction | 0 | 0 | 0.000% |
308813 | CF1579B. Shifting Sort | 0 | 0 | 0.000% |
308847 | CF1583H. Omkar and Tours | 0 | 0 | 0.000% |
308850 | CF1584C. Two Arrays | 0 | 0 | 0.000% |
308886 | CF1591D. Yet Another Sorting Problem | 0 | 0 | 0.000% |
308889 | CF1592A. Gamer Hemose | 0 | 0 | 0.000% |
308890 | CF1592B. Hemose Shopping | 0 | 0 | 0.000% |
308940 | CF1601C. Optimal Insertion | 0 | 0 | 0.000% |
308941 | CF1601D. Difficult Mountain | 0 | 0 | 0.000% |
308949 | CF1602F. Difficult Mountain | 0 | 0 | 0.000% |
308963 | CF1605B. Reverse Sort | 0 | 0 | 0.000% |
308966 | CF1605E. Array Equalizer | 0 | 0 | 0.000% |
308971 | CF1606D. Red-Blue Matrix | 0 | 0 | 0.000% |
308976 | CF1607C. Minimum Extraction | 0 | 0 | 0.000% |
308977 | CF1607D. Blue-Red Permutation | 0 | 0 | 0.000% |
308981 | CF1607H. Banquet Preparations 2 | 0 | 0 | 0.000% |