2861 | 「一本通 5.2 练习 2」旅游规划 | 24 | 50 | 48.000% |
5159 | BZOJ1159:[CTSC2005]孤独的牧羊女dalarna | 0 | 0 | 0.000% |
5590 | BZOJ1590:[Usaco2008 Dec]Secret Message 秘密信息 | 0 | 0 | 0.000% |
5591 | BZOJ1591:[Usaco2008 Dec]Largest Fence 最大的围栏 | 0 | 0 | 0.000% |
5592 | BZOJ1592:[Usaco2008 Feb]Making the Grade 路面修整 | 0 | 0 | 0.000% |
5593 | BZOJ1593:[Usaco2008 Feb]Hotel 旅馆 | 0 | 0 | 0.000% |
5594 | BZOJ1594:[Usaco2008 Jan]猜数游戏 | 0 | 0 | 0.000% |
5595 | BZOJ1595:[Usaco2008 Jan]人工湖 | 0 | 0 | 0.000% |
5596 | BZOJ1596:[Usaco2008 Jan]电话网络 | 0 | 0 | 0.000% |
5597 | BZOJ1597:[Usaco2008 Mar]土地购买 | 0 | 0 | 0.000% |
5598 | BZOJ1598:[Usaco2008 Mar]牛跑步 | 0 | 0 | 0.000% |
5599 | BZOJ1599:[Usaco2008 Oct]笨重的石子 | 0 | 0 | 0.000% |
6159 | BZOJ2159:Crash 的文明世界 | 0 | 0 | 0.000% |
7159 | BZOJ3159:决战 | 0 | 0 | 0.000% |
8159 | BZOJ4159:[Neerc2009]Business Center | 0 | 0 | 0.000% |
101590 | [AtCoder]ABC159 A - The Number of Even Pairs | 0 | 0 | 0.000% |
101591 | [AtCoder]ABC159 B - String Palindrome | 0 | 0 | 0.000% |
101592 | [AtCoder]ABC159 C - Maximum Volume | 0 | 0 | 0.000% |
101593 | [AtCoder]ABC159 D - Banned K | 0 | 0 | 0.000% |
101594 | [AtCoder]ABC159 E - Dividing Chocolate | 0 | 0 | 0.000% |
101595 | [AtCoder]ABC159 F - Knapsack for All Segments | 0 | 0 | 0.000% |
300830 | CF159A. Friends or Not | 0 | 0 | 0.000% |
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300834 | CF159E. Zebra Tower | 0 | 0 | 0.000% |
301371 | CF257A. Sockets | 0 | 0 | 0.000% |
301372 | CF257B. Playing Cubes | 0 | 0 | 0.000% |
301373 | CF257C. View Angle | 0 | 0 | 0.000% |
301374 | CF257D. Sum | 0 | 0 | 0.000% |
301375 | CF257E. Greedy Elevator | 0 | 0 | 0.000% |
306183 | CF1159A. A pile of stones | 0 | 0 | 0.000% |
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306185 | CF1159C. The Party and Sweets | 0 | 0 | 0.000% |
306186 | CF1159D. The minimal unique substring | 0 | 0 | 0.000% |
306187 | CF1159E. Permutation recovery | 0 | 0 | 0.000% |
306188 | CF1159F. Winding polygonal line | 0 | 0 | 0.000% |
308883 | CF1591A. Life of a Flower | 0 | 0 | 0.000% |
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308885 | CF1591C. Minimize Distance | 0 | 0 | 0.000% |
308886 | CF1591D. Yet Another Sorting Problem | 0 | 0 | 0.000% |
308887 | CF1591E. Frequency Queries | 0 | 0 | 0.000% |
308888 | CF1591F. Non-equal Neighbours | 0 | 0 | 0.000% |
308889 | CF1592A. Gamer Hemose | 0 | 0 | 0.000% |
308890 | CF1592B. Hemose Shopping | 0 | 0 | 0.000% |
308891 | CF1592C. Bakry and Partitioning | 0 | 0 | 0.000% |
308892 | CF1592D. Hemose in ICPC ? | 0 | 0 | 0.000% |
308893 | CF1592E. Bored Bakry | 0 | 0 | 0.000% |
308894 | CF1592F1. Alice and Recoloring 1 | 0 | 0 | 0.000% |
308895 | CF1592F2. Alice and Recoloring 2 | 0 | 0 | 0.000% |
308896 | CF1593A. Elections | 0 | 0 | 0.000% |
308897 | CF1593B. Make it Divisible by 25 | 0 | 0 | 0.000% |
308898 | CF1593C. Save More Mice | 0 | 0 | 0.000% |
308899 | CF1593D1. All are Same | 0 | 0 | 0.000% |
308900 | CF1593D2. Half of Same | 0 | 0 | 0.000% |
308901 | CF1593E. Gardener and Tree | 0 | 0 | 0.000% |
308902 | CF1593F. Red-Black Number | 0 | 0 | 0.000% |
308903 | CF1593G. Changing Brackets | 0 | 0 | 0.000% |
308904 | CF1594A. Consecutive Sum Riddle | 0 | 0 | 0.000% |
308905 | CF1594B. Special Numbers | 0 | 0 | 0.000% |
308906 | CF1594C. Make Them Equal | 0 | 0 | 0.000% |
308907 | CF1594D. The Number of Imposters | 0 | 0 | 0.000% |
308908 | CF1594E1. Rubik's Cube Coloring (easy version) | 0 | 0 | 0.000% |
308909 | CF1594E2. Rubik's Cube Coloring (hard version) | 0 | 0 | 0.000% |
308910 | CF1594F. Ideal Farm | 0 | 0 | 0.000% |
308911 | CF1598A. Computer Game | 0 | 0 | 0.000% |
308912 | CF1598B. Groups | 0 | 0 | 0.000% |
308913 | CF1598C. Delete Two Elements | 0 | 0 | 0.000% |
308914 | CF1598D. Training Session | 0 | 0 | 0.000% |
308915 | CF1598E. Staircases | 0 | 0 | 0.000% |
308916 | CF1598F. RBS | 0 | 0 | 0.000% |
308917 | CF1598G. The Sum of Good Numbers | 0 | 0 | 0.000% |
308918 | CF1599A. Weights | 0 | 0 | 0.000% |
308919 | CF1599B. Restaurant Game | 0 | 0 | 0.000% |
308920 | CF1599C. Bubble Strike | 0 | 0 | 0.000% |
308921 | CF1599D. Bubble Popping | 0 | 0 | 0.000% |
308922 | CF1599E. Two Arrays | 0 | 0 | 0.000% |
308923 | CF1599F. Mars | 0 | 0 | 0.000% |
308924 | CF1599G. Shortest path | 0 | 0 | 0.000% |
308925 | CF1599H. Hidden Fortress | 0 | 0 | 0.000% |
308926 | CF1599I. Desert | 0 | 0 | 0.000% |
308927 | CF1599J. Bob's Beautiful Array | 0 | 0 | 0.000% |
310866 | CF1902A. Binary Imbalance | 0 | 0 | 0.000% |
310867 | CF1902B. Getting Points | 0 | 0 | 0.000% |
310868 | CF1902C. Insert and Equalize | 0 | 0 | 0.000% |
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310870 | CF1902E. Collapsing Strings | 0 | 0 | 0.000% |
310871 | CF1902F. Trees and XOR Queries Again | 0 | 0 | 0.000% |
400385 | GYM100159 A Checkpoint | 0 | 0 | 0.000% |
400386 | GYM100159 B Recover the Sequence | 0 | 0 | 0.000% |
400387 | GYM100159 C Squished Status | 0 | 0 | 0.000% |
400388 | GYM100159 D Monopoly | 0 | 0 | 0.000% |
400389 | GYM100159 E Road Removal | 0 | 0 | 0.000% |
400390 | GYM100159 F Sequence Slicing | 0 | 0 | 0.000% |
400391 | GYM100159 G Divisor Function Optimization | 0 | 0 | 0.000% |
400392 | GYM100159 H Trapezoids | 0 | 0 | 0.000% |
400393 | GYM100159 I Unfriending | 0 | 0 | 0.000% |
404626 | GYM101591 A Tests | 0 | 0 | 0.000% |
404627 | GYM101591 B Game | 0 | 0 | 0.000% |
404628 | GYM101591 C Rifleman | 0 | 0 | 0.000% |