307330 | CF1340D. Nastya and Time Machine | 0 | 0 | 0.000% |
307331 | CF1340E. Nastya and Bees | 0 | 0 | 0.000% |
307332 | CF1340F. Nastya and CBS | 0 | 0 | 0.000% |
307333 | CF1341A. Nastya and Rice | 0 | 0 | 0.000% |
307334 | CF1341B. Nastya and Door | 0 | 0 | 0.000% |
307335 | CF1341C. Nastya and Strange Generator | 0 | 0 | 0.000% |
307336 | CF1341D. Nastya and Scoreboard | 0 | 0 | 0.000% |
307337 | CF1341E. Nastya and Unexpected Guest | 0 | 0 | 0.000% |
307338 | CF1341F. Nastya and Time Machine | 0 | 0 | 0.000% |
307339 | CF1342A. Road To Zero | 0 | 0 | 0.000% |
307341 | CF1342C. Yet Another Counting Problem | 0 | 0 | 0.000% |
307343 | CF1342E. Placing Rooks | 0 | 0 | 0.000% |
307345 | CF1343A. Candies | 0 | 0 | 0.000% |
307346 | CF1343B. Balanced Array | 0 | 0 | 0.000% |
307349 | CF1343E. Weights Distributing | 0 | 0 | 0.000% |
307350 | CF1343F. Restore the Permutation by Sorted Segments | 0 | 0 | 0.000% |
307351 | CF1344A. Hilbert's Hotel | 0 | 0 | 0.000% |
307352 | CF1344B. Monopole Magnets | 0 | 0 | 0.000% |
307353 | CF1344C. Quantifier Question | 0 | 0 | 0.000% |
307354 | CF1344D. Résumé Review | 0 | 0 | 0.000% |
307357 | CF1345A. Puzzle Pieces | 0 | 0 | 0.000% |
307358 | CF1345B. Card Constructions | 0 | 0 | 0.000% |
307359 | CF1345C. Hilbert's Hotel | 0 | 0 | 0.000% |
307361 | CF1345E. Quantifier Question | 0 | 0 | 0.000% |
307363 | CF1346A. Color Revolution | 0 | 0 | 0.000% |
307364 | CF1346B. Boot Camp | 0 | 0 | 0.000% |
307365 | CF1346C. Spring Cleaning | 0 | 0 | 0.000% |
307366 | CF1346D. Constructing the Dungeon | 0 | 0 | 0.000% |
307367 | CF1346E. Magic Tricks | 0 | 0 | 0.000% |
307368 | CF1346F. Dune II: Battle For Arrakis | 0 | 0 | 0.000% |
307369 | CF1346G. Two IP Cameras | 0 | 0 | 0.000% |
307370 | CF1346H. Game with Segments | 0 | 0 | 0.000% |
307371 | CF1346I. Pac-Man 2.0 | 0 | 0 | 0.000% |
307372 | CF1347A. A+B (Trial Problem) | 0 | 0 | 0.000% |
307373 | CF1347B. Square? | 0 | 0 | 0.000% |
307374 | CF1347C. Sum of Round Numbers | 0 | 0 | 0.000% |
307375 | CF1347D. Alice, Bob and Candies | 0 | 0 | 0.000% |
307376 | CF1347E. Special Permutation | 0 | 0 | 0.000% |
307377 | CF1348A. Phoenix and Balance | 0 | 0 | 0.000% |
307378 | CF1348B. Phoenix and Beauty | 0 | 0 | 0.000% |
307379 | CF1348C. Phoenix and Distribution | 0 | 0 | 0.000% |
307380 | CF1348D. Phoenix and Science | 0 | 0 | 0.000% |
307381 | CF1348E. Phoenix and Berries | 0 | 0 | 0.000% |
307382 | CF1348F. Phoenix and Memory | 0 | 0 | 0.000% |
307383 | CF1349A. Orac and LCM | 0 | 0 | 0.000% |
307384 | CF1349B. Orac and Medians | 0 | 0 | 0.000% |
307385 | CF1349C. Orac and Game of Life | 0 | 0 | 0.000% |
307386 | CF1349D. Slime and Biscuits | 0 | 0 | 0.000% |
307387 | CF1349E. Slime and Hats | 0 | 0 | 0.000% |
307388 | CF1349F1. Slime and Sequences (Easy Version) | 0 | 0 | 0.000% |
307389 | CF1349F2. Slime and Sequences (Hard Version) | 0 | 0 | 0.000% |
307390 | CF1350A. Orac and Factors | 0 | 0 | 0.000% |
307391 | CF1350B. Orac and Models | 0 | 0 | 0.000% |
307392 | CF1350C. Orac and LCM | 0 | 0 | 0.000% |
307394 | CF1350E. Orac and Game of Life | 0 | 0 | 0.000% |
307395 | CF1350F. Slime and Sequences (Easy Version) | 0 | 0 | 0.000% |
307397 | CF1351B. Square? | 0 | 0 | 0.000% |
307399 | CF1352A. Sum of Round Numbers | 0 | 20 | 0.000% |
307400 | CF1352B. Same Parity Summands | 0 | 60 | 0.000% |
307401 | CF1352C. K-th Not Divisible by n | 0 | 27 | 0.000% |
307404 | CF1352F. Binary String Reconstruction | 0 | 33 | 0.000% |
307406 | CF1353A. Most Unstable Array | 0 | 0 | 0.000% |
307408 | CF1353C. Board Moves | 0 | 0 | 0.000% |
307409 | CF1353D. Constructing the Array | 0 | 0 | 0.000% |
307411 | CF1353F. Decreasing Heights | 0 | 0 | 0.000% |
307412 | CF1354A. Alarm Clock | 0 | 0 | 0.000% |
307414 | CF1354C1. Simple Polygon Embedding | 0 | 0 | 0.000% |
307415 | CF1354C2. Not So Simple Polygon Embedding | 0 | 0 | 0.000% |
307417 | CF1354E. Graph Coloring | 0 | 0 | 0.000% |
307420 | CF1355A. Sequence with Digits | 0 | 0 | 0.000% |
307422 | CF1355C. Count Triangles | 0 | 0 | 0.000% |
307423 | CF1355D. Game With Array | 0 | 0 | 0.000% |
307424 | CF1355E. Restorer Distance | 0 | 0 | 0.000% |
307426 | CF1356A1. Distinguish I from X | 0 | 0 | 0.000% |
307427 | CF1356A2. Distinguish I from Z | 0 | 0 | 0.000% |
307428 | CF1356A3. Distinguish Z from S | 0 | 0 | 0.000% |
307429 | CF1356A4. Distinguish I ⊗ X from CNOT | 0 | 0 | 0.000% |
307430 | CF1356A5. Distinguish Z from -Z | 0 | 0 | 0.000% |
307437 | CF1357A2. Distinguish I, CNOTs and SWAP | 0 | 0 | 0.000% |
307438 | CF1357A3. Distinguish H from X | 0 | 0 | 0.000% |
307439 | CF1357A4. Distinguish Rz from R1 | 0 | 0 | 0.000% |
307440 | CF1357A5. Distinguish Rz(θ) from Ry(θ) | 0 | 0 | 0.000% |
307441 | CF1357A6. Distinguish four Pauli gates | 0 | 0 | 0.000% |
307442 | CF1357A7. Distinguish Y, XZ, -Y and -XZ | 0 | 0 | 0.000% |
307443 | CF1357B1. "Is the bit string balanced?" oracle | 0 | 0 | 0.000% |
307444 | CF1357B2. "Is the number divisible by 3?" oracle | 0 | 0 | 0.000% |
307445 | CF1357C1. Prepare superposition of basis states with 0s | 0 | 0 | 0.000% |
307446 | CF1357C2. Prepare superposition of basis states with the same parity | 0 | 0 | 0.000% |
307454 | CF1358A. Park Lighting | 0 | 0 | 0.000% |
307455 | CF1358B. Maria Breaks the Self-isolation | 0 | 0 | 0.000% |
307456 | CF1358C. Celex Update | 0 | 0 | 0.000% |
307457 | CF1358D. The Best Vacation | 0 | 0 | 0.000% |
307460 | CF1359A. Berland Poker | 0 | 0 | 0.000% |
307461 | CF1359B. New Theatre Square | 0 | 0 | 0.000% |
307462 | CF1359C. Mixing Water | 0 | 0 | 0.000% |
307463 | CF1359D. Yet Another Yet Another Task | 0 | 0 | 0.000% |
307464 | CF1359E. Modular Stability | 0 | 0 | 0.000% |
307465 | CF1359F. RC Kaboom Show | 0 | 0 | 0.000% |
307466 | CF1360A. Minimal Square | 0 | 0 | 0.000% |
307467 | CF1360B. Honest Coach | 0 | 0 | 0.000% |