400067 | GYM100025 K Number of Zeroes | 0 | 0 | 0.000% |
400365 | GYM100153 A War Academy | 0 | 0 | 0.000% |
400366 | GYM100153 B Discount | 0 | 0 | 0.000% |
400367 | GYM100153 C Dowry | 0 | 0 | 0.000% |
400368 | GYM100153 D Minimal Cut Matrix | 0 | 0 | 0.000% |
400369 | GYM100153 E Shortest Path | 0 | 0 | 0.000% |
400370 | GYM100153 F Infinite Recursion | 0 | 0 | 0.000% |
400371 | GYM100153 G Yet Another Rooks Problem | 0 | 0 | 0.000% |
400372 | GYM100153 H School of Magic | 0 | 0 | 0.000% |
400373 | GYM100153 I Shepherd's Problem | 0 | 0 | 0.000% |
400374 | GYM100153 J Suffix Automaton | 0 | 0 | 0.000% |
400491 | GYM100197 A Non Absorbing DFA | 0 | 0 | 0.000% |
400492 | GYM100197 B The Towers of Hanoi Revisited | 0 | 0 | 0.000% |
400493 | GYM100197 C Hyperhuffman | 0 | 0 | 0.000% |
400494 | GYM100197 D Little Jumper | 0 | 0 | 0.000% |
400495 | GYM100197 E Quantization Problem | 0 | 0 | 0.000% |
400496 | GYM100197 F Roads | 0 | 0 | 0.000% |
400497 | GYM100197 G Robbers | 0 | 0 | 0.000% |
400498 | GYM100197 H Tickets | 0 | 0 | 0.000% |
400499 | GYM100198 A Areas | 0 | 0 | 0.000% |
400500 | GYM100198 B Beloved Sons | 0 | 0 | 0.000% |
400501 | GYM100198 C Strange Counter | 0 | 0 | 0.000% |
400502 | GYM100198 D Data Transmission | 0 | 0 | 0.000% |
400503 | GYM100198 E Strong Defence | 0 | 0 | 0.000% |
400504 | GYM100198 F Weird Dissimilarity | 0 | 0 | 0.000% |
400505 | GYM100198 G PL/Cool | 0 | 0 | 0.000% |
400506 | GYM100198 H Royal Federation | 0 | 0 | 0.000% |
400507 | GYM100198 I Two Cylinders | 0 | 0 | 0.000% |
400552 | GYM100204 A Nonoptimal Assignments | 0 | 0 | 0.000% |
400553 | GYM100204 B Cryptography | 0 | 0 | 0.000% |
400554 | GYM100204 C Fibonacci Subsequence | 0 | 0 | 0.000% |
400555 | GYM100204 D Hexagon and Rhombic Dominoes | 0 | 0 | 0.000% |
400556 | GYM100204 E Strange Limit | 0 | 0 | 0.000% |
400557 | GYM100204 F Little Mammoth | 0 | 0 | 0.000% |
400558 | GYM100204 G Network Wars | 0 | 0 | 0.000% |
400559 | GYM100204 H Oil Deal | 0 | 0 | 0.000% |
400560 | GYM100204 I Bishops on a Toral Board | 0 | 0 | 0.000% |
400561 | GYM100206 A Optimal bribing | 0 | 0 | 0.000% |
400562 | GYM100206 B Fire station building | 0 | 0 | 0.000% |
400563 | GYM100206 C Parking at Secret Object | 0 | 0 | 0.000% |
400564 | GYM100206 D Chessmaster | 0 | 0 | 0.000% |
400565 | GYM100206 E A bit of classic | 0 | 0 | 0.000% |
400566 | GYM100206 F Ghostbusters | 0 | 0 | 0.000% |
400567 | GYM100206 G The Death Cube | 0 | 0 | 0.000% |
400568 | GYM100206 H Funny game | 0 | 0 | 0.000% |
400569 | GYM100206 I Sokoban | 0 | 0 | 0.000% |
400570 | GYM100206 J Droid formation | 0 | 0 | 0.000% |
400571 | GYM100210 A Crazy Bishops | 0 | 0 | 0.000% |
400572 | GYM100210 B Divide and Conquer | 0 | 0 | 0.000% |
400573 | GYM100210 C Martians' DNA Analysis | 0 | 0 | 0.000% |
400574 | GYM100210 D Drawing Problem | 0 | 0 | 0.000% |
400575 | GYM100210 E Fibonacci Period | 0 | 0 | 0.000% |
400576 | GYM100210 F Parallel Processes | 0 | 0 | 0.000% |
400577 | GYM100210 G Beautiful Permutation | 0 | 0 | 0.000% |
400578 | GYM100210 H Build More Roads! | 0 | 0 | 0.000% |
400579 | GYM100210 I Secret Lab | 0 | 0 | 0.000% |
400580 | GYM100210 J Snooker | 0 | 0 | 0.000% |
400581 | GYM100211 A Chip Designing | 0 | 0 | 0.000% |
400582 | GYM100211 B Electricity | 0 | 0 | 0.000% |
400583 | GYM100211 C Numbers to Numbers | 0 | 0 | 0.000% |
400584 | GYM100211 D Police Cities | 0 | 0 | 0.000% |
400585 | GYM100211 E Quadratic Equation | 0 | 0 | 0.000% |
400586 | GYM100211 F Restore the Tree | 0 | 0 | 0.000% |
400587 | GYM100211 G Unrhymable Rhymes | 0 | 0 | 0.000% |
400588 | GYM100211 H Selling Tickets | 0 | 0 | 0.000% |
400589 | GYM100211 I Traces | 0 | 0 | 0.000% |
400590 | GYM100211 J Ray Tracing | 0 | 0 | 0.000% |
400624 | GYM100216 A Generalized Assignment | 0 | 0 | 0.000% |
400625 | GYM100216 B Bandits | 0 | 0 | 0.000% |
400626 | GYM100216 C Matrix Game | 0 | 0 | 0.000% |
400627 | GYM100216 D Paper Mosaic | 0 | 0 | 0.000% |
400628 | GYM100216 E Shortest Path | 0 | 0 | 0.000% |
400629 | GYM100216 F Cutting Puzzle | 0 | 0 | 0.000% |
400630 | GYM100216 G Pyraminx | 0 | 0 | 0.000% |
400631 | GYM100216 H Sand-Glass | 0 | 0 | 0.000% |
400632 | GYM100216 I Solid Tilings | 0 | 0 | 0.000% |
400633 | GYM100216 J Lucky Tickets | 0 | 0 | 0.000% |
400634 | GYM100217 A Finite Automata | 0 | 0 | 0.000% |
400635 | GYM100217 B Bacteria | 0 | 0 | 0.000% |
400636 | GYM100217 C Express Trains | 0 | 0 | 0.000% |
400637 | GYM100217 D Merge Sort | 0 | 0 | 0.000% |
400638 | GYM100217 E Guarding the Place of Murder | 0 | 0 | 0.000% |
400639 | GYM100217 F Wall Painting | 0 | 0 | 0.000% |
400640 | GYM100217 G Palindromes | 0 | 0 | 0.000% |
400641 | GYM100217 H Prime Sum | 0 | 0 | 0.000% |
400642 | GYM100217 I Sharing the Sweets | 0 | 0 | 0.000% |
400643 | GYM100217 J Tree Analysis | 0 | 0 | 0.000% |
400644 | GYM100218 A Perfect Bombing | 0 | 0 | 0.000% |
400645 | GYM100218 B Fixed Point | 0 | 0 | 0.000% |
400646 | GYM100218 C Formatting | 0 | 0 | 0.000% |
400647 | GYM100218 D Young Hackers | 0 | 0 | 0.000% |
400648 | GYM100218 E Mazes Exit Guide | 0 | 0 | 0.000% |
400649 | GYM100218 F Nonequal Parts | 0 | 0 | 0.000% |
400650 | GYM100218 G Primitive Product | 0 | 0 | 0.000% |
400651 | GYM100218 H Rent A Car | 0 | 0 | 0.000% |
400652 | GYM100218 I Roundtrip | 0 | 0 | 0.000% |
400653 | GYM100218 J Yet Another Minimal Triangle | 0 | 0 | 0.000% |
400755 | GYM100243 A Circular Roads | 0 | 0 | 0.000% |
400756 | GYM100243 B Coffin Factory | 0 | 0 | 0.000% |
400757 | GYM100243 C Colorful Cycle Decomposition | 0 | 0 | 0.000% |