400987 | GYM100300 B Increasing subsequences | 0 | 0 | 0.000% |
400988 | GYM100300 C Map Generator | 0 | 0 | 0.000% |
400989 | GYM100300 D Map Generator returns (MG-II) | 0 | 0 | 0.000% |
400990 | GYM100300 E Trigonometric optimization | 0 | 0 | 0.000% |
400991 | GYM100300 F Supersquare | 0 | 0 | 0.000% |
400992 | GYM100300 G Pseudographical recognizer | 0 | 0 | 0.000% |
400993 | GYM100300 H "Roman" corridor | 0 | 0 | 0.000% |
400994 | GYM100300 I Parabolic teleports | 0 | 0 | 0.000% |
400995 | GYM100300 J Magic pyramid | 0 | 0 | 0.000% |
401491 | GYM100484 A Divisibility | 0 | 0 | 0.000% |
401492 | GYM100484 B Loan | 0 | 0 | 0.000% |
401493 | GYM100484 C Expression | 0 | 0 | 0.000% |
401494 | GYM100484 D Computer Dialogue | 0 | 0 | 0.000% |
401495 | GYM100484 E Lock Manager | 0 | 0 | 0.000% |
401496 | GYM100484 F Dictionary | 0 | 0 | 0.000% |
401497 | GYM100484 G Highways | 0 | 0 | 0.000% |
401498 | GYM100484 H Advertisement | 0 | 0 | 0.000% |
401499 | GYM100484 I Random Route | 0 | 0 | 0.000% |
401500 | GYM100484 J Hexagon Game | 0 | 0 | 0.000% |
401501 | GYM100484 K Completion | 0 | 0 | 0.000% |
401502 | GYM100484 L Cow Acrobats | 0 | 0 | 0.000% |
401503 | GYM100486 A Analog Clock Display | 0 | 0 | 0.000% |
401504 | GYM100486 B Collatz Conjecture | 0 | 0 | 0.000% |
401505 | GYM100486 C Text Encryption | 0 | 0 | 0.000% |
401506 | GYM100486 D Mine the Gradient | 0 | 0 | 0.000% |
401507 | GYM100486 E Invasion | 0 | 0 | 0.000% |
401508 | GYM100486 F Intergalactic Mortgage | 0 | 0 | 0.000% |
401509 | GYM100486 G Simple Polygon | 0 | 0 | 0.000% |
401510 | GYM100486 H Ambiguous Result | 0 | 0 | 0.000% |
401511 | GYM100486 I Domino tiling | 0 | 0 | 0.000% |
401512 | GYM100486 J Saving the Universe | 0 | 0 | 0.000% |
401513 | GYM100486 K Who is who's boss? | 0 | 0 | 0.000% |
401557 | GYM100494 A Aspen Avenue | 0 | 0 | 0.000% |
401558 | GYM100494 B Best Compression Ever | 0 | 0 | 0.000% |
401559 | GYM100494 C Code Theft | 0 | 0 | 0.000% |
401560 | GYM100494 D Dinner | 0 | 0 | 0.000% |
401561 | GYM100494 E Event Planning | 0 | 0 | 0.000% |
401562 | GYM100494 F Fixing the Bugs | 0 | 0 | 0.000% |
401563 | GYM100494 G Getting Gold | 0 | 0 | 0.000% |
401564 | GYM100494 H Hard Evidence | 0 | 0 | 0.000% |
401565 | GYM100494 I Introspective Caching | 0 | 0 | 0.000% |
401566 | GYM100494 J Just A Few More Triangles! | 0 | 0 | 0.000% |
401567 | GYM100494 K Best Cow Line | 0 | 0 | 0.000% |
401568 | GYM100494 L Train Timetable | 0 | 0 | 0.000% |
401590 | GYM100497 A Dance Floor | 0 | 0 | 0.000% |
401591 | GYM100497 B Palindrome | 0 | 0 | 0.000% |
401592 | GYM100497 C Hopscotch Race | 0 | 0 | 0.000% |
401593 | GYM100497 D Board Queries | 0 | 0 | 0.000% |
401594 | GYM100497 E Homework | 0 | 0 | 0.000% |
401595 | GYM100497 F Railroad Tycoon | 0 | 0 | 0.000% |
401596 | GYM100497 G Sum of One-sequence | 0 | 0 | 0.000% |
401597 | GYM100497 H Pascal | 0 | 0 | 0.000% |
401598 | GYM100497 I Barica | 0 | 0 | 0.000% |
401599 | GYM100497 J Baza | 0 | 0 | 0.000% |
401600 | GYM100497 K Dependency Problems | 0 | 0 | 0.000% |
401601 | GYM100497 L Mine Layer | 0 | 0 | 0.000% |
401633 | GYM100503 A Walking around Berhattan | 0 | 0 | 0.000% |
401635 | GYM100503 C Electrician | 0 | 0 | 0.000% |
401636 | GYM100503 D Sequence analysis | 0 | 0 | 0.000% |
401637 | GYM100503 E Meetings | 0 | 0 | 0.000% |
401638 | GYM100503 F The Monochrome Picture | 0 | 0 | 0.000% |
401640 | GYM100503 H Annuity Payment Scheme | 0 | 0 | 0.000% |
401641 | GYM100503 I Snow in Berland | 0 | 0 | 0.000% |
401642 | GYM100503 J Choreographer Problem | 0 | 0 | 0.000% |
401643 | GYM100503 K Wiki Lists | 0 | 0 | 0.000% |
401644 | GYM100506 A Average distance | 0 | 0 | 0.000% |
401645 | GYM100506 B Bus Pass | 0 | 0 | 0.000% |
401646 | GYM100506 C Cutting Banknotes | 0 | 0 | 0.000% |
401647 | GYM100506 D Dice Password Security | 0 | 0 | 0.000% |
401648 | GYM100506 E Lingo | 0 | 0 | 0.000% |
401649 | GYM100506 F Splitting the Loot | 0 | 0 | 0.000% |
401650 | GYM100506 G Pachinko | 0 | 0 | 0.000% |
401651 | GYM100506 H Hiking | 0 | 0 | 0.000% |
401652 | GYM100506 I Ranking | 0 | 0 | 0.000% |
401653 | GYM100506 J Stock | 0 | 0 | 0.000% |
401752 | GYM100523 A Arithmetic Rectangle | 0 | 0 | 0.000% |
401753 | GYM100523 B Bytean Road Race | 0 | 0 | 0.000% |
401754 | GYM100523 C Will It Stop? | 0 | 0 | 0.000% |
401755 | GYM100523 D Ants | 0 | 0 | 0.000% |
401756 | GYM100523 E Gophers | 0 | 0 | 0.000% |
401757 | GYM100523 F Laundry | 0 | 0 | 0.000% |
401758 | GYM100523 G Bits Generator | 0 | 0 | 0.000% |
401759 | GYM100523 H Afternoon Tea | 0 | 0 | 0.000% |
401760 | GYM100523 I Intelligence Quotient | 0 | 0 | 0.000% |
401761 | GYM100523 J Cave | 0 | 0 | 0.000% |
401762 | GYM100523 K Cross Spider | 0 | 0 | 0.000% |
401807 | GYM100532 A ASCII Art | 0 | 0 | 0.000% |
401808 | GYM100532 B Billing Tables | 0 | 0 | 0.000% |
401809 | GYM100532 C Cellular Automaton | 0 | 0 | 0.000% |
401810 | GYM100532 D Driving Directions | 0 | 0 | 0.000% |
401811 | GYM100532 E Exchange | 0 | 0 | 0.000% |
401812 | GYM100532 F Fool's Game | 0 | 0 | 0.000% |
401813 | GYM100532 G Graveyard | 0 | 0 | 0.000% |
401814 | GYM100532 H Hard Life | 0 | 0 | 0.000% |
401815 | GYM100532 I Interconnect | 0 | 0 | 0.000% |
401816 | GYM100532 J Java vs C++ | 0 | 0 | 0.000% |
401817 | GYM100532 K Kickdown | 0 | 0 | 0.000% |
401818 | GYM100534 A Abnormal Coins | 0 | 0 | 0.000% |
401819 | GYM100534 B Fake Coins | 0 | 0 | 0.000% |
401820 | GYM100534 C Coin Graph | 0 | 0 | 0.000% |