311122: CF1937E. Pokémon Arena

Memory Limit:512 MB Time Limit:3 S
Judge Style:Text Compare Creator:
Submit:0 Solved:0

Description

E. Pokémon Arenatime limit per test3 secondsmemory limit per test512 megabytesinputstandard inputoutputstandard output

You are at a dueling arena. You also possess $n$ Pokémons. Initially, only the $1$-st Pokémon is standing in the arena.

Each Pokémon has $m$ attributes. The $j$-th attribute of the $i$-th Pokémon is $a_{i,j}$. Each Pokémon also has a cost to be hired: the $i$-th Pokémon's cost is $c_i$.

You want to have the $n$-th Pokémon stand in the arena. To do that, you can perform the following two types of operations any number of times in any order:

  • Choose three integers $i$, $j$, $k$ ($1 \le i \le n$, $1 \le j \le m$, $k > 0$), increase $a_{i,j}$ by $k$ permanently. The cost of this operation is $k$.
  • Choose two integers $i$, $j$ ($1 \le i \le n$, $1 \le j \le m$) and hire the $i$-th Pokémon to duel with the current Pokémon in the arena based on the $j$-th attribute. The $i$-th Pokémon will win if $a_{i,j}$ is greater than or equal to the $j$-th attribute of the current Pokémon in the arena (otherwise, it will lose). After the duel, only the winner will stand in the arena. The cost of this operation is $c_i$.

Find the minimum cost you need to pay to have the $n$-th Pokémon stand in the arena.

Input

Each test contains multiple test cases. The first line contains the number of test cases $t$ ($1 \le t \le 10^5$). The description of the test cases follows.

The first line of each test case contains two integers $n$ and $m$ ($2 \le n \le 4 \cdot 10^5$, $1 \le m \le 2 \cdot 10^5$, $2 \leq n \cdot m \leq 4 \cdot 10^5$).

The second line of each test case contains $n$ integers $c_1, c_2, \ldots, c_n$ ($1 \le c_i \le 10^9$).

The $i$-th of the following $n$ lines contains $m$ integers $a_{i,1}, a_{i,2}, \ldots, a_{i,m}$ ($1 \le a_{i,j} \le 10^9$).

It is guaranteed that the sum of $n \cdot m$ over all test cases does not exceed $4 \cdot 10^5$.

Output

For each test case, output the minimum cost to make the $n$-th Pokémon stand in the arena.

ExampleInput
4
3 3
2 3 1
2 9 9
6 1 7
1 2 1
3 3
2 3 1
9 9 9
6 1 7
1 2 1
4 2
2 8 3 5
18 24
17 10
1 10
1 1
6 3
21412674 3212925 172015806 250849370 306960171 333018900
950000001 950000001 950000001
821757276 783362401 760000001
570000001 700246226 600757652
380000001 423513575 474035234
315201473 300580025 287023445
1 1 1
Output
2
6
17
1224474550
Note

In the first test case, the attribute array of the $1$-st Pokémon (which is standing in the arena initially) is $[2,9,9]$.

In the first operation, you can choose $i=3$, $j=1$, $k=1$, and increase $a_{3,1}$ by $1$ permanently. Now the attribute array of the $3$-rd Pokémon is $[2,2,1]$. The cost of this operation is $k = 1$.

In the second operation, you can choose $i=3$, $j=1$, and hire the $3$-rd Pokémon to duel with the current Pokémon in the arena based on the $1$-st attribute. Since $a_{i,j}=a_{3,1}=2 \ge 2=a_{1,1}$, the $3$-rd Pokémon will win. The cost of this operation is $c_3 = 1$.

Thus, we have made the $3$-rd Pokémon stand in the arena within the cost of $2$. It can be proven that $2$ is minimum possible.

In the second test case, the attribute array of the $1$-st Pokémon in the arena is $[9,9,9]$.

In the first operation, you can choose $i=2$, $j=3$, $k=2$, and increase $a_{2,3}$ by $2$ permanently. Now the attribute array of the $2$-nd Pokémon is $[6,1,9]$. The cost of this operation is $k = 2$.

In the second operation, you can choose $i=2$, $j=3$, and hire the $2$-nd Pokémon to duel with the current Pokémon in the arena based on the $3$-rd attribute. Since $a_{i,j}=a_{2,3}=9 \ge 9=a_{1,3}$, the $2$-nd Pokémon will win. The cost of this operation is $c_2 = 3$.

In the third operation, you can choose $i=3$, $j=2$, and hire the $3$-rd Pokémon to duel with the current Pokémon in the arena based on the $2$-nd attribute. Since $a_{i,j}=a_{1,2}=2 \ge 1=a_{2,2}$, the $3$-rd Pokémon can win. The cost of this operation is $c_3 = 1$.

Thus, we have made the $3$-rd Pokémon stand in the arena within the cost of $6$. It can be proven that $6$ is minimum possible.

Output

题目大意:你在一个对战竞技场,拥有n只宝可梦。最初,只有第一只宝可梦站在竞技场中。每只宝可梦有m个属性,第i只宝可梦的第j个属性是a_{i,j}。每只宝可梦雇佣的费用是c_i。你的目标是让第n只宝可梦站在竞技场中。为了做到这一点,你可以任意顺序执行以下两种操作任意次数:

1. 选择三个整数i、j、k(1≤i≤n,1≤j≤m,k>0),永久增加a_{i,j} by k。此操作的代价是k。
2. 选择两个整数i、j(1≤i≤n,1≤j≤m)并根据第j个属性雇佣第i只宝可梦与竞技场中的当前宝可梦对决。如果a_{i,j}大于或等于竞技场中当前宝可梦的第j个属性(否则,它会输),则第i只宝可梦会赢。对决后,只有赢家会站在竞技场中。此操作的代价是c_i。

找到让第n只宝可梦站在竞技场所需支付的最小费用。

输入数据格式:每个测试包含多个测试用例。第一行包含测试用例数t(1≤t≤10^5)。接下来是每个测试用例的描述。

每个测试用例的第一行包含两个整数n和m(2≤n≤4×10^5,1≤m≤2×10^5,2≤n×m≤4×10^5)。

每个测试用例的第二行包含n个整数c_1、c_2、...、c_n(1≤c_i≤10^9)。

接下来n行,每行的第i行包含m个整数a_{i,1}、a_{i,2}、...、a_{i,m}(1≤a_{i,j}≤10^9)。

保证所有测试用例的n×m之和不超过4×10^5。

输出数据格式:对于每个测试用例,输出让第n只宝可梦站在竞技场所需的最小费用。题目大意:你在一个对战竞技场,拥有n只宝可梦。最初,只有第一只宝可梦站在竞技场中。每只宝可梦有m个属性,第i只宝可梦的第j个属性是a_{i,j}。每只宝可梦雇佣的费用是c_i。你的目标是让第n只宝可梦站在竞技场中。为了做到这一点,你可以任意顺序执行以下两种操作任意次数: 1. 选择三个整数i、j、k(1≤i≤n,1≤j≤m,k>0),永久增加a_{i,j} by k。此操作的代价是k。 2. 选择两个整数i、j(1≤i≤n,1≤j≤m)并根据第j个属性雇佣第i只宝可梦与竞技场中的当前宝可梦对决。如果a_{i,j}大于或等于竞技场中当前宝可梦的第j个属性(否则,它会输),则第i只宝可梦会赢。对决后,只有赢家会站在竞技场中。此操作的代价是c_i。 找到让第n只宝可梦站在竞技场所需支付的最小费用。 输入数据格式:每个测试包含多个测试用例。第一行包含测试用例数t(1≤t≤10^5)。接下来是每个测试用例的描述。 每个测试用例的第一行包含两个整数n和m(2≤n≤4×10^5,1≤m≤2×10^5,2≤n×m≤4×10^5)。 每个测试用例的第二行包含n个整数c_1、c_2、...、c_n(1≤c_i≤10^9)。 接下来n行,每行的第i行包含m个整数a_{i,1}、a_{i,2}、...、a_{i,m}(1≤a_{i,j}≤10^9)。 保证所有测试用例的n×m之和不超过4×10^5。 输出数据格式:对于每个测试用例,输出让第n只宝可梦站在竞技场所需的最小费用。

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